We embed in complex product teams and make design work

Not as a vendor. As the people who fix what's broken and build what lasts, from strategy through to shipped components.

We start by finding the real problem

Most briefs describe a symptom. Before we design anything, we spend time with your team, your users, and your data to find what's actually broken. Sometimes that's a product flow. Sometimes it's a component architecture that nobody owns. Sometimes the brief itself is pointing at the wrong thing. We say so early.

We work in the open, not in isolation

You'll see progress every week: rough sketches, prototypes, working components, not polished decks at project milestones. We embed with your team rather than disappearing into a studio. Feedback shapes the work. That's not a disclaimer, it's how good products get built.

We design with the system in mind

Every product decision we make gets made with the system in mind. Not because we're obsessed with documentation, but because design that can't scale isn't finished. It's deferred debt. We work across Figma and code. Handoff is not a phase; it's a non-event. It's a DesignOps mindset, and it shapes everything we do.

We ship, then make it hold

Launch isn't the end. It's where most design work quietly falls apart. We stay engaged through governance, component ownership, and team enablement, because the design system you built in Q1 should still be intact in Q4.

We've done this with Vipps MobilePay, BEC, Nets, Tryg, and Falck. We know what enterprise product work looks like from the inside. If you're tired of consultants who think more than they ship, we should talk.

Projects that changed companies

ISS

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Solde

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